| ABILITIES |
MELEE SMASH | The Strong hero receives a +1 bonus on melee damage. |
SKILL EMPHASIS (DIPLOMACY) | The Dedicated hero chooses a single skill and receives a +3 bonus on all checks with that skill. This bonus does not allow the hero to make checks for a trained-only skill if the hero has no ranks in the skill. |
AWARE | The Dedicated hero is intuitively aware of his or her surroundings. The hero adds his or her base Will saving throw bonus to Listen or Spot checks to avoid surprise. Prerequisite: Skill emphasis. |
EVASION | If the Fast hero is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Fast hero suffers no damage if he or she makes a successful saving throw. Evasion can only be used when wearing light armor or no armor. |
DETECT SHADOW | 10/day, Buffy can sense the presence of Shadowkind. Using this talent is an attack action that requires concentration. It has a range of 30 ft. and lasts as long as the Slayer concentrates, up to 10 rounds. The amount of information gleaned by this uncanny awareness depends on how long the Slayer focuses her attention. |
SHADOW IMMUNITY | A Shadow Slayer gains damage reduction against the natural weapons of the denizens of Shadow (claws, bite, and so on). Shadow immunity doesn’t reduce the damage dealt by firearms, melee weapons, or hazardous effects. The damage reduction is equal to one-half of the Slayer’s level in this advanced class, rounded down (5/-). |
SLAYER WEAPON | A Shadow Slayer's empowered weapon behaves like a magic weapon in the hands of the Shadow Slayer, providing an enhancement bonus equal to one-half of the Slayer’s level in this advanced class, rounded down (+5). Any melee weapon can be empowered by the Shadow Slayer, including the Shadow Slayer’s unarmed strikes. It takes a full-round action to empower a weapon. An empowered weapon only acts as an empowered weapon in the hands of the Shadow Slayer who empowered it. The enhancement bonus lasts for 10 rounds. |
SHADOW ENEMY | A Shadow Slayer selects a type of Shadow creature as a favored enemy (Outsiders, Undead). Due to her extensive study of these foes and training in the proper techniques for combating them, the Shadow Slayer gains a +1 bonus on Bluff, Listen, Search, Sense Motive, and Spot checks when using these skills against creatures of this type. She also gets a +1 bonus on weapon damage rolls against creatures of this type. |
FAST HEALING | Every round, the Shadow Slayer recovers a number of hit points equal to 1/2 her level in this advanced class (+5/round). |
WORD OF SLAYING | By spending 1 action point and using an attack action, the Shadow Slayer can utter a word of power that can devastate creatures of Shadow. The word of slaying affects any denizens of Shadow within 15 ft. of the Slayer. The ill effects depend on the Hit Dice of the creatures. |
| ABILITIES | |
| FEATS |
ARCHAIC WEAPONS PROFICIENCY | Details. |
HEROIC SURGE | The character may take an extra move action or attack action in a round, either before or after the character’s regular actions. The character may use Heroic Surge a number of times per day depending on his or her character level (as shown below), but never more than once per round. Level 1-4: 1/day, Level 5-8: 2/day, Level 9-12: 3/day, Level 13-16: 4/day, Level 17-20: 5/day. |
PERSONAL FIREARMS PROFICIENCY | The character can fire any personal firearm without penalty. Characters without this feat take a –4 penalty on attack rolls made with personal firearms. |
LIFE-LEARNED | Details. |
POWER ATTACK | Details. |
IMPROVED BRAWL | Details. |
IMPROVED UNARMED STRIKE | Details. |
GREAT CLEAVE | Details. |
IMPROVED COMBAT MARTIAL ARTS | Details. |
COMBAT REFLEXES | Details. |
DEFENSIVE MARTIAL ARTS | Details. |
BLIND FIGHT | Details. |
IMPROVED GRAPPLE | Details. |
IMPROVED INITIATIVE | DETAILS. |
FRENZIED ATTACK | Details. |
FIERCE | Details. |
FERVENT | Details. |
SELF IMPROVEMENT | Details. |
UNBALANCE OPPONENT | Details. |
BANTER | Details. |
GREAT FORTITUDE | Details. |
IRON WILL | Details. |
IMPROVED TOUGHNESS | Details. |
RAGE OF THE MOUNTAIN | Details. |
HEART OF THE MOUNTAIN | Details. |
| FEATS |
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